|
Filename
|
Title
|
Author
|
Maps
|
Complevel
|
IWAD
|
Single Player
|
Co-Op
|
Deathmatch
|
|---|---|---|---|---|---|---|---|---|
| torabora | Tora Bora | Miss Melee | 1 | doom2 | Designed for | Player starts only | No | |
| torches2 | Torches][ | Aaron Veenstra | 1 | doom2 | Yes | Yes, untested | Yes | |
| torment | Torment | Shams Young | 6 | doom2 | Yes | Yes | Yes | |
| totcdoom | TOT COMICS DOOM | Joe Anderson | 7 | doom2 | Designed for single player | yes | yes on map 07 | |
| toughday | 9 | doom2 | ||||||
| tower | 1 | doom2 | ||||||
| towerang | Towers of Anguish | Marc J.S. | 1 | doom2 | Yes | Yes (not tested) | No | |
| town | 1 | doom2 | Yes | Yes | Yes | |||
| town | TOWN1 | Matt "TheBraggle" Napier | 1 | doom2 | Designed for | No | No | |
| townhous | Townhouses (Townhous.wad) | Dino T. Manzella | 1 | doom2 | Yes & NOT impossible either! Very fair & challenging | Yes. Keep the monsters from entering the main home. I added a switch I like to call my "Dawn of The Dead" switch. When hit, it releases an onslaught of troopers on the outside of the house. (the Switch is in the garage). | Yes Actually a great DM level. Each starts out in their own home and fights to get control of the main house which contains many of the good weapons. I put the only health where you would expect to go when you are hurt.. In the bathroom. | |
| toxiclin | Toxic line | Vincenzo VTM | 1 | doom2 | Designed for | No | No | |
| tprocess | The Process | Use3d | 1 | doom2 | Designed for | Player starts only | Player starts only | |
| tqmap2 | UAC Headquarters | Tommie Quick | 1 | doom2 | Yes | Yes | No (No DM starts and level too big) | |
| tqmap1 | Flood Mines | Tommie Quick | 1 | doom2 | Yes | Yes | Yes (may be too big) | |
| tr_lvl11 | < Toms Road > | Toms Gailitis | 1 | doom2 | yes | yes | no because I haven't put the Deathmatch Start positions. |