Filename: dante666.wad
Author: John W. Anderson (aka Dr. Sleep)
Release Date:
IWAD: doom
Primary Purpose:
Game:
Complevel:
Maps: 1
Linedefs: 1132
Sectors: 279
Textures:
Things: 363
This is the third revision of DANTE'S GATE, and it accommodates a peculiar bug in the Doom 1.666 engine which does not allow multiple sector tagging for raised floors. I just barely caught this and had to redo a couple of sectors which raised fine in 1.2 through 1.5b, but not in 1.666. I've also taken advantage of some of the new LineDef and Sector tags for Fast Doors and Lifts. This version is fully compatible with Doom 1.666. For the most part, the only "theme" I had in mind was to make the level as aesthetically pleasing and consistent as possible. In other words, I wanted it to look neat. There are lots of little nooks and crannies scattered about, and (I hope) a few surprises. Here is the storyline, if you want one: After all this wackiness at the UAC base, you have lost track of your lady-friend, BEATRICE. How the two of you ever got separated is no great mystery, what with all these demons and devils running about, but you're damned if you're going to go through Hell for nothing. The only other survivor besides yourself and Beatrice is VIRGIL, the beatnik space poet. He last saw Beatrice by one of the warp- gates. Chances are she made it through -- but what's on the other side? Only one way to find out. You'll have to go through DANTE'S GATE. Please let me know what you think by E-Mail at any of the above addresses. Enjoy. (And if you liked DANTE, check out the third level in the series, CROSSING ACHERON. The second level, VIRGIL'S LEAD, will be released after DOOM II.)