Filename: bigboy.wad
Author: Paul Corfiatis
Release Date:
IWAD: doom
Primary Purpose:
Game:
Complevel:
Maps: 1
Linedefs: 2556
Sectors: 501
Textures:
Things: 1129
Originally designed for Doom2 (before I even started the twilight Zone 1) but converted to Doom1 because it had lots of nazi's and Wolfenstein textures in it. This is a big level with lots of monsters (303) but lots of health and ammo too. I started this level in March 1997 (When I was 15), 2 years ago but I thought it was good enough to release anyway. Experts shall have no problem of completing this level and It will challenge first day doomers. If you find this level too easy on UV play with the -fast option or try it on Nightmare setting. In 1997 I wasn't a really skilled player so all my levels flooded health. I have always loved Barons, so watch out. Slow on 486's. Because it was originally designed on a 486.