Andach Doom API

Andach Doom

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Filename: b2b.wad

Author: Espi

Release Date: 16.12.2007

IWAD: doom

Primary Purpose:

Game: The Ultimate Doom

Complevel:

Maps: 9

Linedefs: 33490

Sectors: 5550

Textures:

Things: 3697

Description

After making a large map with slopes, scripts, all new resources and whatnot, I felt like making something very basic. Also used this opportunity to get some maps that were gathering dust finished and released; a very old episode 2 project (although I have released e2m1 of that project before as e2m1er.wad), and a project for EDGE that got to 1 levels (Rust). The maps were converted to use vanilla resources only (except for the sky). E2M5-E2M9 however are brand new levels for this release. The wad is tested to be vanilla compatible, though during mapping it has mainly been tested with ZDoom for convenience's sake. Also found to work with Eternity. But as it is vanilla compatible, any port should work. Updated 22.12.2007: Fixed a trap door not working in doom.exe, the nodes were built with zennode to fix most slime trails, and there's a couple of minor changes in level design.