Filename: spectrum.wad
Author: Adam Windsor / Capellan
Release Date: TBD
IWAD: doom
Primary Purpose: Single-player
Game: Ultimate Doom
Complevel:
Maps: 9
Linedefs: 19816
Sectors: 3342
Textures:
Things: 4345
"Shooters are brown", I hear. Well, maybe since Quake they are, but Doom is actually a pretty colourful game. Just to prove it, here are nine new maps for Ultimate Doom, using only standard textures and flats, with no significant amounts of brown in sight: there might be occasional pixels here and there, but anything where I could clearly see brown was either off limits, or had to be used in a way where the brown wasn't visible. There are also no imps, since they're brown. This proved quite the challenge from a mapping perspective, given how ubiquitous they are as a harassment monster in (Ultimate) Doom. Certain other brown Things I had to give a pass, though. Can't not have a rocket launcher, for one! What's that? An 'in universe' description? Oh, right ... UAC Experiment! Monsters attacked it! Go kill 'em!