Filename: unitycity1.4.wad
Author: Henri Khknen
Release Date: 6. December 2010
IWAD: doom2
Primary Purpose:
Game: Doom 2
Complevel:
Maps: 7
Linedefs: 23918
Sectors: 5320
Textures:
Things: 3262
A 6-level Doom Base style miniWAD created from scratch. Designed original Doom style, meaning No Jumping or crouching, mouseaim not recommended. My first work as a Doom mapper, so partially this was more like practicing mapping and introducing myself to Wad editing. Also includes self-composed Music and self-made graphics (Title Screen, intermission screens etc.) Doom I style with a couple Doom II monsters (with the exception of the last level, which is more Doom II -like. ....STORY.... After the events in Phobos, UAC has stricly forbidden the usage of any teleportation equipment. However, after some time a message is sent to a secret military evacuation base in Mars, Unity City. A gateway has been opened again, and the horrors of Phobos are now taking place on earth. The Army forces cooperating with the UAC begin a desperate effort of transporting its military elite to safety, and opens the portal in Unity City. Something goes horribly wrong, and communications with Unity City are lost. You, returning from a supply transmission in Mars, are the last man outside the earths atmosphere. With the rest of humanity trapped on earth, it is you who is called to investigate the situation