Filename: bondhate.wad
Author: Chris Hansen
Release Date:
IWAD: doom
Primary Purpose: Single play
Game: Doom
Complevel:
Maps: 1
Linedefs: 6159
Sectors: 1161
Textures:
Things: 848
A very typical level from me. Twists and turns and keeps the action going from start to finish! The size is medium to large and the difficulty isn't too bad. A challenge awaits on UV, but nothing the average player can't manage. The design is your typical episode 4 affair with lots of gstone, sp_rock, marble and a lovely orange sky. The palette - which I absolutely adore - makes the level slightly darker, so watch your corners. It does add a ton of atmosphere though. The reason this is a Boom map is because there are a lot of effects going on outside the playable area like voodoo dolls on conveyor belts and because I used 271 sky transfer action, which is a MBF feature. It is not a full fledged MBF map! There are also other subtle uses of Boom effects inside the map. Because of the voodoo doll stuff you will break the map if you start to noclip through it! I have tested the map using -cl 9 and it works fine. You might experience problems if you're using an older Boom port in DOS box. It is untested.